HGMServers

Player Stats

[HGM] Zombies | Ascension [US]
AfffectsWRLD
Unranked
No performance data available yet
8,190
Kills
36
Deaths
227.5
KDR
17,821,890
Score
Z-Score
39
Skill
0
Elo Rating
4,014
Score Per Minute
15,721,537
Total Damage
Suicides
Headshots
1,210
Melee Kills
Knife_zm
Favorite Weapon
Favorite Attachments
49
Total Weapons Used
49 minutes
Active Time

Zombie Combat

50
Headshot Kills
5%
Headshot %
1,832,876
Damage Dealt
26,638
Damage Received
0
Downs
0
Revives

Zombie Economy

72,630
Points Earned
33,840
Points Spent
7
Perks Consumed
58
Powerups Grabbed

Zombie Progress

0
Highest Round
47
R. Played
4
Matches Played
4
Matches Completed
0%
Quit Rate

Zombie Averages

0.0
Avg. Round Reached
1,545
Avg. Points
0.00
Avg. Downs
0.00
Avg. Revives

Match History

Ascension

Flawless
[HGM] Zombies | Ascension [US]
2026-06-01 01:21
23
43m
534
1
0

Ascension

[HGM] Zombies | Ascension [US]
2026-06-01 01:18
3
3m
14
1
0

Ascension

[HGM] Zombies | Ascension [US]
2026-06-01 00:16
2
62m
7
1
1,530

Ascension

Flawless
[HGM] Zombies | Ascension [US]
2026-05-31 12:00
20
324m
416
1
71,100

Combat Breakdown

Hit Locations

Location Hits Percentage Damage
Upper Torso 16306
38%
2,957,167
Lower Torso 7989
18%
1,393,919
Helmet 3768
9%
1,978,620
Head 2480
6%
1,279,835
Upper Left Arm 2065
5%
340,215

Weapon Usage

Weapon Kills Hits Damage Usage
Knife_zm --
1,084 2,081 592,047 0:01:00
Minigun_zm --
549 2,172 1,128,453 0:01:00
ZeusCannon --
524 614 522,876 0:01:00
Ray Gun --
481 1,235 888,688 0:01:00
RPK --
454 4,479 761,345 0:01:00
R115 Resonator --
453 5,380 1,349,394 0:01:00
Porter's X2 Ray Gun --
448 2,701 2,229,898 0:01:00
HK21 --
420 4,848 1,030,872 0:01:00
MP5K --
410 2,554 333,187 0:01:00
Mustang & Sally --
364 1,465 981,869 0:01:00

Reconnecting Retrying Connection Connection Failed Session Paused Resume Failed

Attempting to re-establish connection to the server. Rejoin failed. Next attempt in seconds. We couldn't reconnect you. Please try manual reload. The session has been paused by the server. We couldn't resume your session. A reload is required.