HGMServers

Der Eisendrache

Round 22 • Duration: 58m •
2026-08-15 00:28:51 UTC
• [HGM] Zombies | Der Eisendrache
Kills
68134.0/round
Deaths
10.05/round
KPD
340.5681 / 2
HS%
3%23 HS
Downs
20.10/round
Revives
10.05/round
Net Points
+52.3K69,840 − 17,580
Dmg Ratio
68.23,003,883 / 44,023
Match Timeline
1.0x
No events in this window
Round Breakdown
RoundKills Downs / Deaths Points Time
Rounds 1–2 not played
3
0
0 / 0 500
2:08
4
11
0 / 0 910
3:43
5
7
0 / 0 5,680
2:06
6
3
0 / 0 6,940
1:20
7
17
0 / 0 10,230
1:49
8
8
0 / 0 12,460
1:31
9
12
0 / 0 13,500
1:43
10
15
0 / 0 16,120
2:11
11
33
0 / 0 18,330
2:28
12
17
0 / 0 21,220
2:15
13
49
0 / 0 17,660
3:03
14
20
0 / 0 17,190
2:32
15
11
0 / 0 19,020
4:20
16
7
0 / 0 19,600
1:04
17
49
0 / 0 24,830
2:29
18
23
0 / 0 27,820
3:24
19
55
0 / 0 31,370
2:07
20
121
0 / 0 38,700
2:08
21
49
0 / 0 43,170
2:39
22
174
2 / 1 52,260
8:04

Buildables

2
Craft Shield Zm Gravityspike

My Brother's Keeper

3 / 4
Keeper Resurrected
R22 •
01:19:26

Wrath of the Ancients

3 / 3
Dragon Fed (1/3)
R2 •
00:33:24
Dragon Fed (2/3)
R4 •
00:37:34
Dragon Fed (3/3)
R4 •
00:37:37

Storm Bow Upgrade

3 / 3
Storm Bow Obtained
R11 •
00:51:53

Wolf Bow Upgrade

2 / 3
Paintings Sequence
R4 •
00:39:29
Shoot Skull Shrine
R5 •
00:41:14
Place Skadi's Skull
Ghost Wolf Escorted
R10 •
00:48:51
Wall-run Reveal Symbol
R10 •
00:48:57
Wolf Bow Obtained
R11 •
00:50:44

Fire Bow Upgrade

2 / 3
Obelisk Activated
R9 •
00:46:57
Magma Ball Placed
R9 •
00:47:05
Charge Runic Rings
Hit Runic Targets
R16 •
01:05:27
Fire Bow Obtained
R18 •
01:11:45

Void Bow Upgrade

3 / 3
Void Bow Obtained
R12 •
00:54:45

Dead Again

0 / 3
Teddy Bear (1/3)
Teddy Bear (2/3)
Teddy Bear (3/3)

Requiem Aeternam

0 / 3
Gramophone (1/3)
Gramophone (2/3)
Gramophone (3/3)

Reconnecting Retrying Connection Connection Failed Session Paused Resume Failed

Attempting to re-establish connection to the server. Rejoin failed. Next attempt in seconds. We couldn't reconnect you. Please try manual reload. The session has been paused by the server. We couldn't resume your session. A reload is required.