_DOMINATOR_
Skill
67
Round productivity
13.3
Survival
13.30
Round speed
x1.03
Lobby difficulty
x1.10
Highest Round
25
Matches Played
14
R. Played
141
Kills
5,240
Quit Rate
7%
Downs
11
Revives
61
Headshot %
13.2%
Points Earned
652,855
Perks Consumed
22
Mystery Box
Box spins
109
Teddies
6
Kept
76
Passed
27
Teddy rate
5.5%community avg 5.1%
Keep rate
73.8%
Most offered
Ballistic Knife
Most kept
Ballistic Knife
Economy
Avg points / match
46,632community avg 16,500
Net points
277,175
Doors opened
20
Traps used
0
Wall buys
23
Pack-a-Punches
7
Weapons abandoned
0
Best rounds by map
Easter Eggs
Buried/Resolution 1295
3 qualified matches
Song
R13×1
Mined Games
Die Rise/Great Leap Forward
6 qualified matches
Song
R8×1
High Maintenance
Green Run/Bus Depot/Farm/Town
2 qualified matches
Song
R21×1
Tower of Babble
Match history
Die Rise/Great Leap Forward
[HGM] Zombies | Die Rise [US]
2026-10-05 23:14
Round
8
Duration
13m
Kills
69
Deaths
1
Points
8,170 WON
Die Rise/Great Leap Forward
Flawless
[HGM] Zombies | Die Rise [US]
2026-10-05 23:00
Round
6
Duration
13m
Kills
77
Deaths
1
Points
7,250 WON
Die Rise/Great Leap Forward
Flawless
[HGM] Zombies | Die Rise [US]
2026-10-05 22:48
Round
5
Duration
12m
Kills
39
Deaths
1
Points
5,150 WON
Die Rise/Great Leap Forward
Flawless
[HGM] Zombies | Die Rise [US]
2026-10-05 22:36
Round
6
Duration
12m
Kills
108
Deaths
1
Points
9,210 WON
Die Rise/Great Leap Forward
[HGM] Zombies | Die Rise [US]
2026-10-05 22:11
Round
7
Duration
24m
Kills
98
Deaths
2
Points
12,160 WON