CourierSix
Skill
9
Round productivity
3.7
Survival
3.72
Round speed
x1.00
Lobby difficulty
x1.34
Highest Round
7
Matches Played
14
R. Played
46
Kills
340
Quit Rate
0%
Downs
4
Revives
3
Headshot %
13.9%
Points Earned
104,500
Perks Consumed
1
Mystery Box
Box spins
22
Teddies
1
Kept
15
Passed
6
Most offered
FN FAL
Most kept
FN FAL
Economy
Avg points / match
7,464community avg 16,508
Net points
49,960
Doors opened
26
Traps used
0
Wall buys
8
Pack-a-Punches
0
Weapons abandoned
0
Best rounds by map
Easter Eggs
Origins
72 qualified matches
Archangel
R6×6
Shepherd of Fire
R16×4
Aether
R11×2
Staff of Fire (Kagutsuchi's Blood)
R14×9
Staff of Ice (Ull's Arrow)
R15×9
Staff of Wind (Boreas' Fury)
R17×6
Staff of Lightning (Kimat's Bite)
R10×9
Little Lost Girl
R25×2
Buried/Resolution 1295
17 qualified matches
Song
Mined Games
Die Rise/Great Leap Forward
8 qualified matches
Song
Green Run/Bus Depot/Farm/Town
1 qualified matches
Song
Tower of Babble
Match history
Die Rise/Great Leap Forward
[HGM] Zombies | Die Rise
2026-09-26 16:00
Round
3
Duration
5m
Kills
26
Deaths
1
Points
9,470 WON
Die Rise/Great Leap Forward
[HGM] Zombies | Die Rise
2026-09-26 15:57
Round
2
Duration
2m
Kills
6
Deaths
0
Points
0 WON
Die Rise/Great Leap Forward
[HGM] Zombies | Die Rise
2026-09-15 15:32
Round
22
Duration
56m
Kills
46
Deaths
0
Points
14,480 WON
Die Rise/Great Leap Forward
[HGM] Zombies | Die Rise
2026-09-15 15:27
Round
3
Duration
5m
Kills
0
Deaths
1
Points
500 WON
Die Rise/Great Leap Forward
[HGM] Zombies | Die Rise
2026-08-22 12:17
Round
2
Duration
2m
Kills
9
Deaths
0
Points
1,570 WON