testNHH
Skill
0
Round productivity
—
Survival
—
Round speed
—
Lobby difficulty
—
Highest Round
0
Matches Played
2
R. Played
17
Kills
133
Quit Rate
0%
Downs
12
Revives
1
Headshot %
13.3%
Points Earned
20,270
Perks Consumed
2
Mystery Box
Box spins
0
Teddies
0
Kept
0
Passed
0
Economy
Avg points / match
—community avg 15,664
Net points
8,850
Doors opened
0
Traps used
0
Wall buys
6
Pack-a-Punches
0
Weapons abandoned
0
Best rounds by map
| Map | Best round | Matches | Date |
|---|---|---|---|
| Die Rise/Great Leap Forward | 13 | 2 | 06/17/2026 |
Easter Eggs
Die Rise/Great Leap Forward
2 qualified matches
Song
High Maintenance
Match history
Die Rise/Great Leap Forward
[HGM] Zombies | Die Rise
2026-06-18 00:43
Round
12
Duration
24m
Kills
93
Deaths
3
Points
13,110 WON
Die Rise/Great Leap Forward
[HGM] Zombies | Die Rise
2026-06-18 00:13
Round
13
Duration
30m
Kills
40
Deaths
2
Points
7,160 WON