Geefs
Skill
0
Round productivity
—
Survival
—
Round speed
—
Lobby difficulty
—
Highest Round
0
Matches Played
2
R. Played
20
Kills
131
Quit Rate
0%
Downs
9
Revives
3
Headshot %
13.1%
Points Earned
20,170
Perks Consumed
0
Mystery Box
Box spins
0
Teddies
0
Kept
0
Passed
0
Economy
Avg points / match
—community avg 15,662
Net points
11,630
Doors opened
1
Traps used
0
Wall buys
7
Pack-a-Punches
0
Weapons abandoned
0
Best rounds by map
| Map | Best round | Matches | Date |
|---|---|---|---|
| Die Rise/Great Leap Forward | 13 | 2 | 06/17/2026 |
Easter Eggs
Die Rise/Great Leap Forward
2 qualified matches
Song
High Maintenance
Match history
Die Rise/Great Leap Forward
[HGM] Zombies | Die Rise
2026-06-18 00:13
Round
13
Duration
30m
Kills
78
Deaths
4
Points
12,470 WON
Die Rise/Great Leap Forward
[HGM] Zombies | Die Rise
2026-06-18 00:04
Round
7
Duration
8m
Kills
53
Deaths
1
Points
7,700 WON