TH3_6h05t_248
Skill
0
Round productivity
—
Survival
—
Round speed
—
Lobby difficulty
—
Highest Round
0
Matches Played
2
R. Played
17
Kills
260
Quit Rate
0%
Downs
3
Revives
3
Headshot %
5.5%
Points Earned
26,640
Perks Consumed
4
Mystery Box
Box spins
1
Teddies
0
Kept
0
Passed
1
Most offered
Ray Gun
Economy
Avg points / match
—community avg 16,236
Net points
3,450
Doors opened
8
Traps used
0
Wall buys
2
Pack-a-Punches
1
Weapons abandoned
0
Bank deposits
7 (0)
Bank withdrawals
12 (0)
Locker stores
0
Locker retrieves
0
Best rounds by map
Easter Eggs
Origins
2 qualified matches
Archangel
R4×2
Shepherd of Fire
R12×1
Aether
Staff of Fire (Kagutsuchi's Blood)
R13×1
Staff of Ice (Ull's Arrow)
R12×1
Staff of Wind (Boreas' Fury)
R12×1
Staff of Lightning (Kimat's Bite)
R13×1
Little Lost Girl
Die Rise/Great Leap Forward
3 qualified matches
Song
R4×2
High Maintenance
Match history
Die Rise/Great Leap Forward
[HGM] Zombies | Die Rise [US]
2026-07-03 22:30
Round
14
Duration
84m
Kills
252
Deaths
1
Points
23,920 WON
Die Rise/Great Leap Forward
[HGM] Zombies | Die Rise [US]
2026-07-03 03:37
Round
3
Duration
4m
Kills
8
Deaths
0
Points
2,720 WON