BattriQ
Skill
0
Round productivity
—
Survival
—
Round speed
—
Lobby difficulty
—
Highest Round
0
Matches Played
4
R. Played
19
Kills
228
Quit Rate
0%
Downs
7
Revives
4
Headshot %
12.3%
Points Earned
33,220
Perks Consumed
5
Mystery Box
Box spins
0
Teddies
0
Kept
0
Passed
0
Economy
Avg points / match
—community avg 16,245
Net points
13,900
Doors opened
0
Traps used
0
Wall buys
4
Pack-a-Punches
0
Weapons abandoned
0
Best rounds by map
| Map | Best round | Matches | Date |
|---|---|---|---|
| Die Rise/Great Leap Forward | 13 | 4 | 07/26/2026 |
Easter Eggs
Die Rise/Great Leap Forward
3 qualified matches
Song
High Maintenance
Match history
Die Rise/Great Leap Forward
[HGM] Zombies | Die Rise [US]
2026-07-26 05:55
Round
13
Duration
39m
Kills
201
Deaths
2
Points
28,640 WON
Die Rise/Great Leap Forward
[HGM] Zombies | Die Rise [US]
2026-07-26 05:51
Round
2
Duration
2m
Kills
8
Deaths
1
Points
1,410 WON
Die Rise/Great Leap Forward
[HGM] Zombies | Die Rise [US]
2026-07-26 05:45
Round
3
Duration
5m
Kills
19
Deaths
1
Points
2,670 WON
Die Rise/Great Leap Forward
[HGM] Zombies | Die Rise [US]
2026-07-26 05:43
Round
2
Duration
2m
Kills
0
Deaths
0
Points
500 WON