enginyer
Skill
0
Round productivity
—
Survival
—
Round speed
x1.00
Lobby difficulty
x1.00
Highest Round
0
Matches Played
4
R. Played
40
Kills
624
Quit Rate
0%
Downs
7
Revives
22
Headshot %
22.0%
Points Earned
170,190
Perks Consumed
6
Mystery Box
Box spins
48
Teddies
5
Kept
17
Passed
26
Teddy rate
10.4%community avg 5.1%
Keep rate
39.5%
Most offered
Sliquifier
Most kept
Barret M82A1
Economy
Avg points / match
—community avg 16,243
Net points
74,350
Doors opened
7
Traps used
0
Wall buys
5
Pack-a-Punches
4
Weapons abandoned
0
Best rounds by map
Easter Eggs
Die Rise/Great Leap Forward
4 qualified matches
Song
R8×1
High Maintenance
Green Run/Bus Depot/Farm/Town
8 qualified matches
Song
R18×1
Tower of Babble
Match history
Die Rise/Great Leap Forward
Flawless
[HGM] Zombies | Die Rise [US]
2026-08-08 09:59
Round
19
Duration
58m
Kills
408
Deaths
1
Points
128,150 WON
Die Rise/Great Leap Forward
[HGM] Zombies | Die Rise [US]
2026-08-08 09:22
Round
13
Duration
37m
Kills
74
Deaths
4
Points
21,260 WON
Die Rise/Great Leap Forward
[HGM] Zombies | Die Rise [US]
2026-08-08 08:31
Round
12
Duration
34m
Kills
10
Deaths
0
Points
0 WON
Die Rise/Great Leap Forward
[HGM] Zombies | Die Rise [US]
2026-08-08 08:07
Round
11
Duration
24m
Kills
132
Deaths
1
Points
20,780 WON