AVGN
Skill
0
Round productivity
0.0
Survival
0.00
Round speed
—
Lobby difficulty
—
Highest Round
0
Matches Played
6
R. Played
24
Kills
113
Quit Rate
17%
Downs
10
Revives
4
Headshot %
11.2%
Points Earned
21,840
Perks Consumed
3
Mystery Box
Box spins
0
Teddies
0
Kept
0
Passed
0
Economy
Avg points / match
3,640community avg 16,247
Net points
6,050
Doors opened
1
Traps used
0
Wall buys
6
Pack-a-Punches
0
Weapons abandoned
0
Best rounds by map
| Map | Best round | Matches | Date |
|---|---|---|---|
| Die Rise/Great Leap Forward | 13 | 5 | 07/26/2026 |
Easter Eggs
Die Rise/Great Leap Forward
4 qualified matches
Song
High Maintenance
Match history
Die Rise/Great Leap Forward
[HGM] Zombies | Die Rise [US]
2026-07-26 06:35
Round
5
Duration
8m
Kills
24
Deaths
0
Points
3,010 WON
Die Rise/Great Leap Forward
[HGM] Zombies | Die Rise [US]
2026-07-26 05:55
Round
13
Duration
39m
Kills
86
Deaths
2
Points
16,530 WON
Die Rise/Great Leap Forward
[HGM] Zombies | Die Rise [US]
2026-07-26 05:51
Round
2
Duration
2m
Kills
2
Deaths
1
Points
920 WON
Die Rise/Great Leap Forward
[HGM] Zombies | Die Rise [US]
2026-07-26 05:45
Round
3
Duration
5m
Kills
1
Deaths
1
Points
1,380 WON
Die Rise/Great Leap Forward
[HGM] Zombies | Die Rise [US]
2026-07-26 05:43
Round
2
Duration
2m
Kills
0
Deaths
0
Points
0 WON