IIwaC
Skill
0
Round productivity
—
Survival
—
Round speed
x1.00
Lobby difficulty
x1.00
Highest Round
0
Matches Played
3
R. Played
36
Kills
539
Quit Rate
0%
Downs
28
Revives
12
Headshot %
6.8%
Points Earned
53,760
Perks Consumed
3
Mystery Box
Box spins
20
Teddies
1
Kept
10
Passed
9
Most offered
Ray Gun
Most kept
Ray Gun
Economy
Avg points / match
—community avg 16,247
Net points
5,710
Doors opened
0
Traps used
0
Wall buys
4
Pack-a-Punches
3
Weapons abandoned
0
Bank deposits
7 (0)
Bank withdrawals
5 (0)
Locker stores
0
Locker retrieves
0
Best rounds by map
| Map | Best round | Matches | Date |
|---|---|---|---|
| Green Run/Bus Depot/Farm/Town | 21 | 3 | 07/28/2026 |
Easter Eggs
Green Run/Bus Depot/Farm/Town
1 qualified matches
Song
Tower of Babble
Match history
Green Run/Bus Depot/Farm/Town
[HGM] Zombies | Tranzit
2026-07-28 23:31
Round
19
Duration
73m
Kills
116
Deaths
1
Points
11,320 WON
Green Run/Bus Depot/Farm/Town
[HGM] Zombies | Tranzit
2026-07-28 18:30
Round
23
Duration
133m
Kills
0
Deaths
6
Points
700 WON
Green Run/Bus Depot/Farm/Town
[HGM] Zombies | Tranzit
2026-07-28 16:42
Round
21
Duration
103m
Kills
423
Deaths
3
Points
41,740 WON