Clouser
Skill
0
Round productivity
—
Survival
—
Round speed
x1.00
Lobby difficulty
x1.00
Highest Round
0
Matches Played
3
R. Played
25
Kills
383
Quit Rate
0%
Downs
20
Revives
2
Headshot %
13.5%
Points Earned
49,180
Perks Consumed
7
Mystery Box
Box spins
1
Teddies
0
Kept
0
Passed
1
Most offered
Ballistic Knife
Economy
Avg points / match
—community avg 16,344
Net points
5,800
Doors opened
0
Traps used
0
Wall buys
5
Pack-a-Punches
2
Weapons abandoned
0
Best rounds by map
| Map | Best round | Matches | Date |
|---|---|---|---|
| Die Rise/Great Leap Forward | 20 | 3 | 09/12/2026 |
Easter Eggs
Die Rise/Great Leap Forward
2 qualified matches
Song
R18×1
High Maintenance
Match history
Die Rise/Great Leap Forward
[HGM] Zombies | Die Rise [US]
2026-09-12 05:26
Round
2
Duration
3m
Kills
0
Deaths
0
Points
0 WON
Die Rise/Great Leap Forward
[HGM] Zombies | Die Rise [US]
2026-09-12 04:14
Round
20
Duration
71m
Kills
367
Deaths
2
Points
46,810 WON
Die Rise/Great Leap Forward
[HGM] Zombies | Die Rise [US]
2026-09-12 04:07
Round
4
Duration
7m
Kills
16
Deaths
1
Points
2,370 WON