simr
Skill
20
Round productivity
—
Survival
—
Round speed
x1.29
Lobby difficulty
x1.09
Highest Round
12
Matches Played
4
R. Played
28
Kills
275
Quit Rate
25%
Downs
19
Revives
7
Headshot %
12.1%
Points Earned
45,480
Perks Consumed
1
Mystery Box
Box spins
9
Teddies
1
Kept
8
Passed
0
Most offered
FN FAL
Most kept
FN FAL
Economy
Avg points / match
—community avg 16,781
Net points
23,350
Doors opened
5
Traps used
0
Wall buys
4
Pack-a-Punches
0
Weapons abandoned
0
Best rounds by map
Easter Eggs
Green Run/Bus Depot/Farm/Town
2 qualified matches
Song
Tower of Babble
Origins
2 qualified matches
Archangel
Shepherd of Fire
Aether
Staff of Fire (Kagutsuchi's Blood)
Staff of Ice (Ull's Arrow)
Staff of Wind (Boreas' Fury)
Staff of Lightning (Kimat's Bite)
Little Lost Girl
Match history
Green Run/Bus Depot/Farm/Town
[HGM] Zombies | Tranzit
2026-11-10 15:30
Round
12
Duration
33m
Kills
129
Deaths
2
Points
21,860 WON
Green Run/Bus Depot/Farm/Town
[HGM] Zombies | Tranzit
2026-11-10 15:20
Round
6
Duration
10m
Kills
44
Deaths
1
Points
6,120 WON
Green Run/Bus Depot/Farm/Town
[HGM] Zombies | Tranzit
2026-11-10 14:18
Round
19
Duration
61m
Kills
25
Deaths
1
Points
5,320 WON