yvi.
Skill
81
Round productivity
—
Survival
—
Round speed
x1.00
Lobby difficulty
x1.06
Highest Round
23
Matches Played
4
R. Played
61
Kills
1,078
Quit Rate
0%
Downs
8
Revives
14
Headshot %
17.7%
Points Earned
131,420
Perks Consumed
12
Mystery Box
Box spins
29
Teddies
1
Kept
22
Passed
6
Teddy rate
3.4%community avg 5.1%
Keep rate
78.6%
Most offered
G11
Most kept
G11
Economy
Avg points / match
—community avg 16,513
Net points
48,150
Doors opened
14
Traps used
1
Wall buys
8
Pack-a-Punches
4
Weapons abandoned
0
Easter Eggs
Ascension
1 qualified matches
Song Easter Egg
Five
4 qualified matches
Song Easter Egg
Match history
Five
[HGM] Zombies | Five [US]
2026-09-05 00:28
Round
21
Duration
50m
Kills
279
Deaths
0
Points
0 WON
Five
[HGM] Zombies | Five [US]
2026-09-05 00:14
Round
9
Duration
14m
Kills
50
Deaths
1
Points
10,700 WON
Five
[HGM] Zombies | Five [US]
2026-07-29 23:01
Round
25
Duration
152m
Kills
189
Deaths
0
Points
32,080 WON
Five
[HGM] Zombies | Five [US]
2026-07-29 17:25
Round
24
Duration
76m
Kills
560
Deaths
0
Points
88,640 WON