FireJutsu
Skill
0
Round productivity
—
Survival
—
Round speed
—
Lobby difficulty
—
Highest Round
0
Matches Played
1
R. Played
7
Kills
226
Quit Rate
0%
Downs
1
Revives
4
Headshot %
7.9%
Points Earned
21,520
Perks Consumed
3
Mystery Box
Box spins
7
Teddies
0
Kept
3
Passed
4
Most offered
FN FAL
Most kept
FN FAL
Economy
Avg points / match
—community avg 16,247
Net points
2,350
Doors opened
0
Traps used
0
Wall buys
4
Pack-a-Punches
0
Weapons abandoned
0
Easter Eggs
Ascension
1 qualified matches
Song Easter Egg
Casimir Mechanism
Match history
Ascension
[HGM] Zombies | Ascension [US]
2026-07-10 19:00
Round
20
Duration
190m
Kills
226
Deaths
0
Points
21,520 WON