JVS-19_12
Skill
0
Round productivity
—
Survival
—
Round speed
—
Lobby difficulty
—
Highest Round
0
Matches Played
2
R. Played
18
Kills
216
Quit Rate
50%
Downs
4
Revives
6
Headshot %
17.5%
Points Earned
20,150
Perks Consumed
11
Mystery Box
Box spins
22
Teddies
2
Kept
14
Passed
6
Most offered
RPG
Most kept
HAMR
Economy
Avg points / match
—community avg 16,245
Net points
990
Doors opened
5
Traps used
0
Wall buys
8
Pack-a-Punches
4
Weapons abandoned
0
Bank deposits
0 (0)
Bank withdrawals
23 (0)
Locker stores
0
Locker retrieves
0
Best rounds by map
Easter Eggs
Origins
2 qualified matches
Archangel
R4×2
Shepherd of Fire
R12×1
Aether
Staff of Fire (Kagutsuchi's Blood)
R13×1
Staff of Ice (Ull's Arrow)
R12×1
Staff of Wind (Boreas' Fury)
R12×1
Staff of Lightning (Kimat's Bite)
R13×1
Little Lost Girl
Die Rise/Great Leap Forward
2 qualified matches
Song
R12×1
High Maintenance
Mob of the Dead
1 qualified matches
Rusty Cage
Where Are We Going
Pop Goes the Weasel
Match history
Die Rise/Great Leap Forward
[HGM] Zombies | Die Rise
2026-07-03 03:47
Round
18
Duration
116m
Kills
216
Deaths
4
Points
20,150 WON