JVS-19_12
Skill
0
Round productivity
—
Survival
—
Round speed
—
Lobby difficulty
—
Highest Round
0
Matches Played
2
R. Played
14
Kills
80
Quit Rate
0%
Downs
1
Revives
7
Headshot %
—
Points Earned
10,040
Perks Consumed
4
Mystery Box
Box spins
9
Teddies
1
Kept
5
Passed
3
Most offered
Five-seven Dual Wield
Most kept
Cymbal Monkey Zm
Economy
Avg points / match
—community avg 16,243
Net points
5,925
Doors opened
9
Traps used
0
Wall buys
1
Pack-a-Punches
2
Weapons abandoned
0
Bank deposits
5 (0)
Bank withdrawals
16 (0)
Locker stores
0
Locker retrieves
0
Best rounds by map
Easter Eggs
Origins
2 qualified matches
Archangel
R4×2
Shepherd of Fire
R12×1
Aether
Staff of Fire (Kagutsuchi's Blood)
R13×1
Staff of Ice (Ull's Arrow)
R12×1
Staff of Wind (Boreas' Fury)
R12×1
Staff of Lightning (Kimat's Bite)
R13×1
Little Lost Girl
Die Rise/Great Leap Forward
2 qualified matches
Song
R12×1
High Maintenance
Mob of the Dead
1 qualified matches
Rusty Cage
Where Are We Going
Pop Goes the Weasel
Match history
Die Rise/Great Leap Forward
[HGM] Zombies | Die Rise [US]
2026-07-03 22:30
Round
14
Duration
84m
Kills
79
Deaths
1
Points
9,540 WON
Die Rise/Great Leap Forward
[HGM] Zombies | Die Rise [US]
2026-07-03 03:37
Round
3
Duration
4m
Kills
1
Deaths
0
Points
500 WON