Zombie Ackerman
Skill
47
Round productivity
—
Survival
—
Round speed
x1.14
Lobby difficulty
x1.03
Highest Round
21
Matches Played
4
R. Played
31
Kills
1,076
Quit Rate
25%
Downs
7
Revives
38
Headshot %
13.9%
Points Earned
165,320
Perks Consumed
10
Mystery Box
Box spins
19
Teddies
1
Kept
9
Passed
9
Most offered
M32 Grenade Launcher
Most kept
HAMR
Economy
Avg points / match
—community avg 16,501
Net points
74,430
Doors opened
1
Traps used
0
Wall buys
8
Pack-a-Punches
5
Weapons abandoned
0
Bank deposits
5 (5,000)
Bank withdrawals
3 (3,000)
Locker stores
0
Locker retrieves
0
Best rounds by map
Easter Eggs
Green Run/Bus Depot/Farm/Town
1 qualified matches
Song
R15×1
Tower of Babble
Origins
2 qualified matches
Archangel
Shepherd of Fire
Aether
Staff of Fire (Kagutsuchi's Blood)
Staff of Ice (Ull's Arrow)
Staff of Wind (Boreas' Fury)
Staff of Lightning (Kimat's Bite)
Little Lost Girl
Match history
Green Run/Bus Depot/Farm/Town
[HGM] Zombies | Tranzit
2026-10-12 22:57
Round
21
Duration
108m
Kills
460
Deaths
5
Points
88,460 WON
Origins
[HGM] Zombies | Origins
2026-07-13 23:51
Round
3
Duration
3m
Kills
2
Deaths
1
Points
790 WON
Origins
Flawless
[HGM] Zombies | Origins
2026-07-13 22:37
Round
20
Duration
74m
Kills
614
Deaths
2
Points
76,070 WON